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3D Audio Coding Approach Based on Spatial Perception Features
DOI:10.1109/CC.2017.8233656.png)
摘要
En 中文
A new three-dimensional (3D) audio coding approach is presented to improve the spatial perceptual quality of 3D audio. Different from other audio coding approaches, the distance side information is also quantified, and the non-uniform perceptual quantization is proposed based on the spatial perception features of the human auditory system, which is named as concentric spheres spatial quantization (CSSQ) method. Comparison results were presented, which showed that a better distance perceptual quality of 3D audio can be enhanced by 5.7%similar to 8.8% through extracting and coding the distance side information comparing with the directional audio coding, and the bit rate of our coding method is decreased of 8.07% comparing with the spatial squeeze surround audio coding.
Keyword:
3D audio coding
non-uniform perceptual quantization
distance perceptual quality
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