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A fast high-dimensional continuation hypercubes algorithm

delete2025-06-01
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PRE
AI
L
Lucas Martinelli Reia *
M
Marcio Gameiro
R
Ribeiro, Tomas Bueno Moraes
A
A. Castelo
DOI:10.1016/j.cag.2025.104237delete
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摘要

摘要

En 中文
本文介绍了Fast Continuation Hypercubes (FCH)算法,一种用于生成任意维度隐式定义流形分段线性逼近的方法。通过整合和混合现有方法的关键要素,FCH算法在速度和内存效率两方面均实现了显著提升。它通过仅生成和处理必要的单元来遍历定义域,从而降低了高维流形逼近的计算成本。此外,该算法仅存储遍历区域边界上的单元,进一步优化了内存效率。实验结果表明,FCH算法在运行时间和内存使用方面均优于当前最先进算法。
Keyword:
Manifold approximation/polygonization/tracing
Isomanifold
Triangulation
High-Dimensional Marching Cubes
Continuation method

期刊

C
Computers and Graphics
IF:
2.8
论文数:
82
被引数:
4.3K

机构

U
Univ Sao Paulo
学者数:
4.4K
论文数: 1.8K
被引数: 446
R
Rutgers State Univ
学者数:
1.1K
论文数: 742
被引数: 296
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