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Brainstorming Generative Adversarial Network (BGAN): Toward Multiagent Generative Models With Distributed Data Sets
DOI:10.1109/JIOT.2023.3319630.png)
摘要
En 中文
To achieve a high-learning accuracy, generative adversarial networks (GANs) must be fed by large data sets that adequately represent the data space. However, in many scenarios, the available data sets may be limited and distributed across multiple agents, each of which is seeking to learn the distribution of the data on its own. In such scenarios, the agents often do not wish to share their local data as it can cause communication overhead for large data sets. In this article, to address this multiagent GAN problem, a novel brainstorming GAN (BGAN) architecture is proposed using which multiple agents can generate real-like data samples while operating in a fully distributed manner. BGAN allows the agents to gain information from other agents without sharing their real data sets but by brainstorming via the sharing of their generated data samples. In contrast to existing distributed GAN solutions, the proposed BGAN architecture is designed to be fully distributed, and it does not need any centralized controller. Moreover, BGANs are shown to be scalable and not dependent on the hyperparameters of the agents' deep neural networks (DNNs) thus enabling the agents to have different DNN architectures. Theoretically, the interactions between BGAN agents are analyzed as a game whose unique Nash equilibrium is derived. Experimental results show that BGAN can generate real-like data samples with higher quality and lower Jensen-Shannon divergence (JSD) and Frechet inception distance (FID) compared to other distributed GAN architectures.
Keyword:
Communication efficiency
distributed learning
generative adversarial networks (GANs)
期刊
IF:
8.9
论文数:
1.4W
被引数:
7.8W
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