返回
Coherent multiresolution isosurface ray tracing
DOI:10.1007/s00371-008-0215-2.png)
摘要
En 中文
We implement and evaluate a fast ray tracing method for rendering large structured volumes. Input data is losslessly compressed into an octree, enabling residency in CPU main memory. We cast packets of coherent rays through a min/max acceleration structure within the octree, employing a slice-based technique to amortize the higher cost of compressed data access. By employing a multiresolution level of detail (LOD) scheme in conjunction with packets, coherent ray tracing can efficiently render inherently incoherent scenes of complex data. We achieve higher performance with lesser footprint than previous isosurface ray tracers, and deliver large frame buffers, smooth gradient normals and shadows at relatively lesser cost. In this context, we weigh the strengths of coherent ray tracing against those of the conventional single-ray approach, and present a system that visualizes large volumes at full data resolution on commodity computers.
Keyword:
Ray tracing
Isosurfaces
Volume data
Compression
Level of detail
期刊
IF:
2.9
论文数:
4.6K
被引数:
6.5K
机构
引用论文
The barriers and facilitators of HIV-exposed infant testing as perceived by HIV-positive mothers in Botswana: A qualitative study博茨瓦纳HIV阳性母亲对HIV暴露婴儿检测的障碍和促进因素认知:一项定性研究
PLOS ONE
IF0
Real-time exploration of regular volume data by adaptive reconstruction of isosurfaces通过等面的自适应重建实时探索常规体积数据
VISUAL COMPUTER
IF2.9

