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摘要
En 中文
A VARIETY OF Internet online services are designed based on contests. A canonical example is crowdsourcing services, which solicit solutions to tasks by open calls to online communities. Here the tasks can be of different categories, such as art design, software development, data-science problems, and various challenges such as planetary-scale locating of objects. 12,28 These services operate under certain contest rules that include specifying a prize allocation mechanism, for example, awarding only a first-place prize or several position prizes. The prizes can be monetary, or in-kind rewards such as in terms of attention, status, or computing resources, for example, CPU, bandwidth, and storage. We refer to a contest as any situation in which agents invest irreversible and costly efforts toward winning a prize, which is allocated based on relative performance. We use the term contest theory in a broad sense to refer to a set of theories developed for the better understanding and informed design of contests.
Keyword:
AUCTION
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期刊
IF:
12.2
论文数:
1.2W
被引数:
3.7W

