Return
Distributed learning in congested environments with partial information
DOI:10.1016/j.automatica.2024.111817.png)
Abstract
En 中文
How can non-communicating agents learn to share congested resources efficiently? This is a challenging task when the agents can access the same resource simultaneously (in contrast to multi-agent multi-armed bandit problems) and the resource valuations differ among agents. We present a fully distributed algorithm for learning to share in congested environments and prove that the agents' regret with respect to the optimal allocation is poly-logarithmic in the time horizon. Performance in the non-asymptotic regime is illustrated in numerical simulations. The distributed algorithm has applications in cloud computing and spectrum sharing. (c) 2024 Elsevier Ltd. All rights are reserved, including those for text and data mining, AI training, and similar technologies.
Keywords:
Distributed learning
Congestion games
Learning in games
Poly-logarithmic regret
Learning in dense environments
AI Summary
Key information extracted from the uploaded paper, including a brief overview, abstract, background, key highlights, visual analysis, and future outlook.
Journal
IF:
5.9
Papers:
1.2W
Citations:
5.2W

