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Efficient High-Order Spatial Interactions for Visual Perception
DOI:10.1109/TPAMI.2025.3603181.png)
Abstract
En 中文
Recent progress in vision Transformers exhibits great success in various tasks driven by the new spatial modeling mechanism based on dot-product self-attention. In this paper, we show that the key ingredients behind the vision Transformers, namely input-adaptive, long-range and high-order spatial interactions, can also be efficiently implemented with a convolution-based framework. We present the Recursive Gated Convolution (<inline-formula><tex-math notation="LaTeX">${\mathit{g}}^{\mathit{n}}$</tex-math></inline-formula>Conv) that performs high-order spatial interactions with gated convolutions and recursive designs. The new operation is highly flexible and customizable, which is compatible with various variants of convolution and extends the two-order interactions in self-attention to arbitrary orders without introducing significant extra computation. <inline-formula><tex-math notation="LaTeX">${\mathit{g}}^{\mathit{n}}$</tex-math></inline-formula> Conv can serve as a plug-and-play module to improve various vision Transformers and convolution-based models. Based on the proposed operation, we construct a new family of generic vision backbones for various visual modalities and tasks, including HorNet and HorFPN for image recognition, Hor3D for point cloud analysis, and HorCLIP for vision-language modeling. For image recognition, we propose HorNet as a stronger visual encoder, where we conduct extensive experiments on ImageNet classification, COCO object detection, and ADE20K semantic segmentation. HorNet outperforms Swin Transformers and ConvNeXt by a significant margin with similar overall architecture and training configurations. HorNet also shows favorable scalability to more training data and larger model sizes. Apart from image encoders, we also show <inline-formula><tex-math notation="LaTeX">${\mathit{g}}^{\mathit{n}}$</tex-math></inline-formula>Conv can be applied to task-specific decoders and consistently improve dense prediction performance with less computation. For point cloud analysis, we design Hor3D, demonstrating the efficacy of high-order interactions for unstructured point cloud data through experiments on challenging 3D semantic segmentation tasks in S3DIS and ScanNet V2. In vision-language modeling, our proposed HorCLIP surpasses mainstream Vision Transformer and ConvNeXt architectures with shorter training schedules on ImageNet zero-shot classification and shows remarkably higher performance on vision-language dense representation tasks on COCO Panoptic datasets. Our results demonstrate that <inline-formula><tex-math notation="LaTeX">${\mathit{g}}^{\mathit{n}}$</tex-math></inline-formula>Conv with high-order spatial interactions can be a new basic operation for visual modeling that effectively combines the merits of both vision Transformers and CNNs.
Keywords:
Visual perception
high-order spatial interactions
recursive gated convolution
Journal
IF:
18.6
Papers:
831
Citations:
9.8W

