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Embedding the node-to-node mappings to learn the Graph edit distance parameters
DOI:10.1016/j.patrec.2018.08.026.png)
摘要
En 中文
This paper presents a learning method to automatically deduce the insertion, deletion and substitution costs of the Graph edit distance. The method is based on embedding the ground-truth node-to-node mappings into a Euclidean space and learning the edit costs through the hyperplane that splits the nodes into mapped ones and non-mapped ones in this new space. In this way, the algorithm does not need to compute any graph matching process, which is the main drawback of other methods due to its intrinsic exponential computational complexity. Nevertheless, our learning method has two main restrictions: 1) the insertion and deletion edit costs have to be constants; 2) the substitution edit costs have to be represented as inner products of two vectors. One vector represents certain weights and the other vector represents the distances between attributes. Experimental validation shows that the matching accuracy of this method outperforms the current methods. Furthermore, there is a significant reduction in the runtime in the learning process. (c) 2018 Elsevier B.V. All rights reserved.
Keyword:
COMPUTATION
RECOGNITION
OPTIMALITY
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期刊
IF:
3.3
论文数:
7.9K
被引数:
1.6W
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引用论文
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Graph-based representations and techniques for image processing and image analysis
PATTERN RECOGNITION
IF7.6

