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Flow-based video synthesis and editing
DOI:10.1145/1015706.1015729.png)
摘要
En 中文
This paper presents a novel algorithm for synthesizing and editing video of natural phenomena that exhibit continuous flow patterns. The algorithm analyzes the motion of textured particles in the input video along user-specified flow lines, and synthesizes seamless video of arbitrary length by enforcing temporal continuity along a second set of user-specified flow lines. The algorithm is simple to implement and use. We used this technique to edit video of waterfalls, rivers, flames, and smoke.
Keyword:
texture and video synthesis
particle systems
image and video processing
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IF:
9.5
论文数:
4.7K
被引数:
3.6W
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