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Game-powered machine learning

delete2012-03-28
delete29
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OA
AI
L
Luke Barrington *
D
Douglas Turnbull
G
Gert Lanckriet
DOI:10.1073/pnas.1014748109delete
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摘要

摘要

En 中文
Searching for relevant content in a massive amount of multimedia information is facilitated by accurately annotating each image, video, or song with a large number of relevant semantic keywords, or tags. We introduce game-powered machine learning, an integrated approach to annotating multimedia content that combines the effectiveness of human computation, through online games, with the scalability of machine learning. We investigate this framework for labeling music. First, a socially-oriented music annotation game called Herd It collects reliable music annotations based on the wisdom of the crowds. Second, these annotated examples are used to train a supervised machine learning system. Third, the machine learning system actively directs the annotation games to collect new data that will most benefit future model iterations. Once trained, the system can automatically annotate a corpus of music much larger than what could be labeled using human computation alone. Automatically annotated songs can be retrieved based on their semantic relevance to text-based queries (e.g., funky jazz with saxophone, spooky electronica, etc.). Based on the results presented in this paper, we find that actively coupling annotation games with machine learning provides a reliable and scalable approach to making searchable massive amounts of multimedia data.
Keyword:
MUSIC
AI总结

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期刊

P
Proceedings of the National Academy of Sciences of the United States of America
IF:
9.1
论文数:
10.8W
被引数:
73.5W

机构

University of California System 封面图
University of California System
学者数:
37.5W
论文数: 33.7W
被引数: 6.6K
U
University of California San Diego
学者数:
4.6W
论文数: 3.5W
被引数: 924
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