返回
Gaming Temporal Networks
DOI:10.1109/TCSII.2018.2861621.png)
摘要
En 中文
Temporal networks are composed of individuals with on-and-off interactions. In the study of human dynamics, a typical interaction is interpreted as a coincidental or forced concurrence of two events. Since human beings' rationality is bounded, the interaction between sentient individuals is normally investigated under the framework of game theory in the past half a century. In this brief, a game model on social networks is introduced, in which individuals play a 2 x 2 divide-and-conquer game with their neighbors, which is a specific symmetric game based on the type of their interactions. The individuals in a network play with the game with a certain strategy. The duration of a continuous interaction is defined to be the number of the continuous rounds in which at least one of them receives a non-zero payoff. On the contrary, the inter-event time is measured by the number of the continuous rounds in which both players do not receive any payoff. A detailed analytical and numerical study of the model's dynamical properties is presented, showing that it reproduces the burstiness of the human coordinating system. The findings reveal that the burstiness is inducible by rational interactions of humans. The new model and analysis shed some new lights on the origin of the burstiness of human activities.
Keyword:
Temporal network
human dynamics
social organization
decision theory
game theory
AI总结
对已上传原文的论文进行重点信息的提取,主要内容包括:简要概述、研究摘要、背景介绍、关键亮点、图文解析、展望与总结。
期刊
I
IF:
4.9
论文数:
8.8K
被引数:
2.5W
机构
引用论文
Fluorocarboxylic acid-modified barium titanate/poly(vinylidene fluoride) composite with significantly enhanced breakdown strength and high energy density氟代羧酸改性钛酸钡/聚偏氟乙烯复合材料具有显著增强的击穿强度和高能量密度
RSC Advances
IF0

