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GPU-based cone beam computed tomography

delete2010-06-01
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PRE
AI
P
Peter B. Noël *
A
Alan M. Walczak
J
Jinhui Xu
J
Jason J. Corso
K
Kenneth R. Hoffmann
S
Sebastian Schäfer
DOI:10.1016/j.cmpb.2009.08.006delete
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摘要

摘要

En 中文
The use of cone beam computed tomography (CBCT) is growing in the clinical arena due to its ability to provide 3D information during interventions, its high diagnostic quality (sub-millimeter resolution), and its short scanning times (60 s). In many situations, the short scanning time of CBCT is followed by a time-consuming 3D reconstruction. The standard reconstruction algorithm for CBCT data is the filtered backprojection, which for a volume of size 256(3) takes up to 25 min on a standard system. Recent developments in the area of Graphic Processing Units (GPUs) make it possible to have access to high-performance computing solutions at a low cost, allowing their use in many scientific problems. We have implemented an algorithm for 3D reconstruction of CBCT data using the Compute Unified Device Architecture (CUDA) provided by NVIDIA (NVIDIA Corporation, Santa Clara, California), which was executed on a NVIDIA GeForce GTX 280. Our implementation results in improved reconstruction times from minutes, and perhaps hours, to a matter of seconds, while also giving the clinician the ability to view 3D volumetric data at higher resolutions. We evaluated our implementation on ten clinical data sets and one phantom data set to observe if differences occur between CPU and GPU-based reconstructions. By using our approach, the computation time for 256(3) is reduced from 25 min on the CPU to 3.2 s on the GPU. The GPU reconstruction time for 512(3) volumes is 8.5 s. (C) 2009 Elsevier Ireland Ltd. All rights reserved.
Keyword:
Graphics Processing Unit
Cone beam computed tomography
Filtered backprojection

期刊

Computer Methods and Programs in Biomedicine 封面图
Computer Methods and Programs in Biomedicine
IF:
4.8
论文数:
6.9K
被引数:
2.1W

机构

S
state university of new york (suny) system
学者数:
6.5W
论文数: 5.8W
被引数: 65
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