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Hypertexturing complex volume objects

delete2014-07-28
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OA
AI
R
Richard Satherley *
M
Mark W. Jones
DOI:10.1007/s003710100143delete
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Abstract

Abstract

En 中文
This paper will examine hyper-texture rendering techniques and will demonstrate how Volume data sets may be adapted in order for hypertexture to be applied. Details are given of a process for the conversion of complex objects. such as CT scans, into accurate distance fields. Hypertexture is applied to these objects and example renderings include the UNC CThead, a chess piece, a dodecahedron and a tank. Additional information is given about soft objects, density modulation functions, ray marching and controlling hypertexture application.
Keywords:
hypertexture
distance transform
distance field

Journal

Visual Computer cover
Visual Computer
IF:
2.9
Papers:
4.6K
Citations:
6.5K

Organization

No organization information available