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Instant interaction driven adaptive gaze control interface
DOI:10.1038/s41598-024-62365-9.png)
摘要
En 中文
Gaze estimation is long been recognised as having potential as the basis for human-computer interaction (HCI) systems, but usability and robustness of performance remain challenging . This work focuses on systems in which there is a live video stream showing enough of the subjects face to track eye movements and some means to infer gaze location from detected eye features. Currently, systems generally require some form of calibration or set-up procedure at the start of each user session. Here we explore some simple strategies for enabling gaze based HCI to operate immediately and robustly without any explicit set-up tasks. We explore different choices of coordinate origin for combining extracted features from multiple subjects and the replacement of subject specific calibration by system initiation based on prior models. Results show that referencing all extracted features to local coordinate origins determined by subject start position enables robust immediate operation. Combining this approach with an adaptive gaze estimation model using an interactive user interface enables continuous operation with the 75th percentile gaze errors of 0.7 degrees \documentclass[12pt]{minimal} \usepackage{amsmath} \usepackage{wasysym} \usepackage{amsfonts} \usepackage{amssymb} \usepackage{amsbsy} \usepackage{mathrsfs} \usepackage{upgreek} \setlength{\oddsidemargin}{-69pt} \begin{document}$$<^>\circ $$\end{document} , and maximum gaze errors of 1.7 degrees \documentclass[12pt]{minimal} \usepackage{amsmath} \usepackage{wasysym} \usepackage{amsfonts} \usepackage{amssymb} \usepackage{amsbsy} \usepackage{mathrsfs} \usepackage{upgreek} \setlength{\oddsidemargin}{-69pt} \begin{document}$$<^>\circ $$\end{document} during prospective testing. There constitute state-of-the-art results and have the potential to enable a new generation of reliable gaze based HCI systems.
Keyword:
TRACKING
CALIBRATION
CAMERA
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期刊
IF:
3.9
论文数:
28.2W
被引数:
83.5W
机构
引用论文
An eye tracking based virtual reality system for use inside magnetic resonance imaging systems用于磁共振成像系统内部的基于眼动追踪的虚拟现实系统
SCIENTIFIC REPORTS
IF3.9
In the eye of the beholder: A survey of gaze tracking techniques在眼中的眼睛: 注视跟踪技术的调查
PATTERN RECOGNITION
IF7.6

