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Learning Direct Optimization for scene understanding
DOI:10.1016/j.patcog.2020.107369.png)
摘要
En 中文
We develop a Learning Direct Optimization (LiDO) method for the refinement of a latent variable model that describes input image x. Our goal is to explain a single image x with an interpretable 3D computer graphics model having scene graph latent variables z (such as object appearance, camera position). Given a current estimate of z we can render a prediction of the image g(z), which can be compared to the image x. The standard way to proceed is then to measure the error E(x, g(z)) between the two, and use an optimizer to minimize the error. However, it is unknown which error measure E would be most effective for simultaneously addressing issues such as misaligned objects, occlusions, textures, etc. In contrast, the LiDO approach trains a Prediction Network to predict an update directly to correct z, rather than minimizing the error with respect to z. Experiments show that LiDO converges rapidly as it does not need to perform a search on the error landscape, produces better solutions than error-based competitors, and is able to handle the mismatch between the data and the fitted scene model. We apply LiDO to a realistic synthetic dataset, and show that the method also transfers to work well with real images. (C) 2020 Elsevier Ltd. All rights reserved.
Keyword:
Computer vision
Scene understanding
3D Reconstruction
Inverse graphics
Object recognition
Scene graph
Analysis-by-synthesis
Graphics
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期刊
IF:
7.6
论文数:
1.3W
被引数:
4.5W
机构
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