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Lp shape deformation
DOI:10.1007/s11432-012-4574-y.png)
摘要
En 中文
Shape deformation is a fundamental tool in geometric modeling. Existing methods consider preserving local details by minimizing some energy functional measuring local distortions in the L-2 norm. This strategy distributes distortions quite uniformly to all the vertices and penalizes outliers. However, there is no unique answer for a natural deformation as it depends on the nature of the objects. Inspired by recent sparse signal reconstruction work with non L-2 norm, we introduce general L-p norms to shape deformation; the positive parameter p provides the user with a flexible control over the distribution of unavoidable distortions. Compared with the traditional L-2 norm, using smaller p, distortions tend to be distributed to a sparse set of vertices, typically in feature regions, thus making most areas less distorted and structures better preserved. On the other hand, using larger p tends to distribute distortions more evenly across the whole model. This flexibility is often desirable as it mimics objects made up with different materials. By specifying varying p over the shape, more flexible control can be achieved. We demonstrate the effectiveness of the proposed algorithm with various examples.
Keyword:
shape deformation
L-p norm
geometric modeling
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7.6
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4.9K
被引数:
8.9K
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引用论文
Multi-rate coupling of physical simulations for haptic interaction with deformable objects与可变形物体进行触觉交互的物理模拟的多速率耦合
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