arrow
Return

Materializing Inter-Channel Relationships With Multi-Density Woodcock Tracking

delete2026-01-14
delete0
PRE
AI
A
Alper Sahistan
S
Stefan Zellmann
H
Haichao Miao
N
Nate Morrical
I
Ingo Wald
V
Valerio Pascucci
DOI:10.1109/TVCG.2026.3653310delete
deleteOriginal
deleteOriginal request for help
deleteShare
deleteSave
Abstract

Abstract

En 中文
Volume rendering techniques for scientific visualization have recently shifted toward Monte Carlo (MC) methods for their flexibility and robustness, but their use in multi-channel visualization remains underexplored. Traditional multi-channel volume rendering often relies on arbitrary, non-physically based color blending functions that hinder interpretation. We introduce multi-density Woodcock tracking, a simple extension of Woodcock tracking that leverages an MC method to produce high-fidelity, physically grounded multi-channel renderings without arbitrary blending. By generalizing Woodcock’s distance tracking, we provide a unified blending modality that also integrates blending functions from prior works. We further implement effects that enhance boundary and feature recognition. By accumulating frames in real-time, our approach delivers high-quality visualizations with perceptual benefits, demonstrated on diverse datasets.
Keywords:
Ray tracing
volume rendering
scientific visualization
Monte Carlo methods

Journal

IEEE Transactions on Visualization and Computer Graphics cover
IEEE Transactions on Visualization and Computer Graphics
IF:
6.5
Papers:
294
Citations:
2.2W

Organization

U
university of cologne
Scholars:
1.3K
Papers: 548
Citations: 0
N
nvidia corporation
Scholars:
767
Papers: 439
Citations: 1
L
Lawrence Livermore National Laboratory
Scholars:
6.0K
Papers: 3.8K
Citations: 9
U
university of utah
Scholars:
1.3K
Papers: 616
Citations: 0
researcher View more organizations