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Megapixel Topology Optimization on a Graphics Processing Unit
DOI:10.1137/070699822.png)
摘要
En 中文
We show how the computational power and programmability of modern graphics processing units (GPUs) can be used to efficiently solve large-scale pixel-based material distribution problems using a gradient-based optimality criterion method. To illustrate the principle, a so-called topology optimization problem that results in a constrained nonlinear programming problem with over 4 million decision variables is solved on a commodity GPU.
Keyword:
topology optimization
Poisson's equation
GPU
HPC
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期刊
IF:
6.1
论文数:
888
被引数:
1.2W

