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Model-Based Reinforcement Learning in Differential Graphical Games

delete2018-03-01
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OA
AI
R
Rushikesh Kamalapurkar *
J
Justin R. Klotz
W
Walters, Patrick
W
Warren E. Dixon
DOI:10.1109/TCNS.2016.2617622delete
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摘要

摘要

En 中文
This paper seeks to combine differential game theory with the actor-critic-identifier architecture to determine forward-in-time, approximate optimal controllers for formation tracking in multiagent systems, where the agents have uncertain heterogeneous nonlinear dynamics. A continuous control strategy is proposed, using communication feedback from extended neighbors on a communication topology that has a spanning tree. A model-based reinforcement learning technique is developed to cooperatively control a group of agents to track a trajectory in a desired formation. Simulation results are presented to demonstrate the performance of the developed technique.
Keyword:
Dynamic programming
graphical games
learning systems
networked control systems
optimal control
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IEEE Transactions on Control of Network Systems 封面图
IEEE Transactions on Control of Network Systems
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5
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1.7K
被引数:
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oklahoma state university - stillwater
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oklahoma state university system
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