返回
Modeling rocky scenery using implicit blocks
DOI:10.1007/s00371-020-01905-6.png)
摘要
En 中文
We present a novel geologically based method to generate vertical walls of rocky cliffs, crags or promontories. Our method procedurally generates a distribution of fractures in the bedrock to create a set of tiling blocks defined as implicit volumetric primitives. Blocks are in turn implicitly replicated over the vertical parts of the terrain and combined together to obtain a consistent volumetric representation of the fractured bedrock patterns using generalized union and blending operators. Our framework provides multiple levels of control: In addition to automatically generated blocks, the geometry of specific ones can be prescribed by the user using implicit primitives or construction trees, the shape of the blocks can be controlled by several parameters, and the placement rules may adapt according to the underlying geological strata and geometry of the terrain.
Keyword:
Implicit surfaces
Terrain synthesis
Procedural modeling
AI总结
对已上传原文的论文进行重点信息的提取,主要内容包括:简要概述、研究摘要、背景介绍、关键亮点、图文解析、展望与总结。
期刊
IF:
2.9
论文数:
4.6K
被引数:
6.5K
机构
引用论文
Comparing Anxiety and Depression in Information Technology Workers with Others in Employment: A UK Biobank Cohort Study比较信息技术工作者与其他就业人群的焦虑和抑郁:一项英国生物银行队列研究

