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Modelling and solving English Peg Solitaire
DOI:10.1016/j.cor.2005.01.018.png)
摘要
En 中文
Peg Solitaire is a well known puzzle, which can prove difficult despite its simple rules. Pegs are arranged on a board such that at least one 'hole' remains. By making draughts/checkers-like moves, pegs are gradually removed until no further moves are possible or some goal configuration is achieved. This paper considers the English variant, consisting of a board in a cross shape with 33 holes. Modelling Peg Solitaire via constraint or integer programming techniques presents a considerable challenge and is examined in detail. The merits of the resulting models are discussed and they are compared empirically. The sequential nature of the puzzle naturally conforms to a planning problem, hence we also present an experimental comparison with several leading AI planning systems. Other variants of the puzzle, such as 'Fool's Solitaire' and 'Long-hop' Solitaire are also considered. (c) 2005 Elsevier Ltd. All rights reserved.
Keyword:
constraint programming
integer programming
modelling
symmetry
planning
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期刊
C
IF:
4.3
论文数:
6.5K
被引数:
1.8W
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