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Performance-based control interfaces using mixture of factor analyzers

delete2011-04-16
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PRE
AI
H
Huajun Liu
陈效 封面图
陈效 (Xiao Chen)
Z
Zhao Chen
DOI:10.1007/s00371-011-0563-1delete
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摘要

摘要

En 中文
This paper introduces an approach to performance animation that employs a small number of inertial measurement sensors to create an easy-to-use system for an interactive control of a full-body human character. Our key idea is to construct a global model from a prerecorded motion database and utilize them to construct full-body human motion in a maximum a posteriori framework (MAP). We have demonstrated the effectiveness of our system by controlling a variety of human actions, such as boxing, golf swinging, and table tennis, in real time. One unique property of our system is its ability to learn priors from a large and heterogeneous motion capture database and use them to generate a wide range of natural poses, a capacity that has not been demonstrated in previous data-driven character posing systems.
Keyword:
Performance animation
Data-driven animation
Motion capture
Inertial sensors
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期刊

Visual Computer 封面图
Visual Computer
IF:
2.9
论文数:
4.6K
被引数:
6.5K

机构

W
wuhan university
学者数:
8.1W
论文数: 5.8W
被引数: 70
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