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Point-based rendering enhancement via deep learning

delete2018-05-11
delete26
PRE
AI
G
Giang Bui
T
Truc Le
B
Brittany Morago
Y
Ye Duan *
DOI:10.1007/s00371-018-1550-6delete
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摘要

摘要

En 中文
Current state-of-the-art point rendering techniques such as splat rendering generally require very high-resolution point clouds in order to create high-quality photo realistic renderings. These can be very time consuming to acquire and oftentimes also require high-end expensive scanners. This paper proposes a novel deep learning-based approach that can generate high-resolution photo realistic point renderings from low-resolution point clouds. More specifically, we propose to use co-registered high-quality photographs as the ground truth data to train the deep neural network for point-based rendering. The proposed method can generate high-quality point rendering images very efficiently and can be used for interactive navigation of large-scale 3D scenes as well as image-based localization. Extensive quantitative evaluations on both synthetic and real datasets show that the proposed method outperforms state-of-the-art methods.
Keyword:
Point-based rendering
Deep learning
Super resolution
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期刊

Visual Computer 封面图
Visual Computer
IF:
2.9
论文数:
4.6K
被引数:
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University of Missouri System 封面图
University of Missouri System
学者数:
3.0W
论文数: 2.7W
被引数: 75
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