arrow
返回

Rendering for an interactive 3600 light field display

delete2007-07-29
delete305
PRE
AI
A
Andrew Jones
I
Ian E. McDowall *
P
Paul Debevec
DOI:10.1145/1239451.1239491delete
delete原文链接
delete原文求助
delete分享
delete收藏
摘要

摘要

En 中文
We describe a set of rendering techniques for an autostereoscopic light field display able to present interactive 3D graphics to multiple simultaneous viewers 360 degrees around the display. The display consists of a high-speed video projector, a spinning mirror covered by a holographic diffuser, and FPGA circuitry to decode specially rendered DVI video signals. The display uses a standard programmable graphics card to render over 5,000 images per second of interactive 3D graphics, projecting 360-degree views with 1.25 degree separation up to 20 updates per second. We describe the system's projection geometry and its calibration process, and we present a multiple-center-of-projection rendering technique for creating perspective-correct images from arbitrary viewpoints around the display. Our projection technique allows correct vertical perspective and parallax to be rendered for any height and distance when these parameters are known, and we demonstrate this effect with interactive raster graphics using a tracking system to measure the viewer's height and distance. We further apply our projection technique to the display of photographed light fields with accurate horizontal and vertical parallax. We conclude with a discussion of the display's visual accommodation performance and discuss techniques for displaying color imagery.
Keyword:
autostereocopic displays
graphics hardware
real-time rendering
light field
image-based rendering

期刊

ACM Transactions on Graphics 封面图
ACM Transactions on Graphics
IF:
9.5
论文数:
4.7K
被引数:
3.6W

机构

暂无机构信息
引用论文

引用论文

暂无论文信息