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Rendering localized spatial audio in a virtual auditory space

delete2004-08-01
delete141
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OA
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Ramani Duraiswami
L
L.S. Davis
DOI:10.1109/tmm.2004.827516delete
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摘要

摘要

En 中文
High-quality virtual audio scene rendering is required for emerging virtual and augmented reality applications, perceptual user interfaces, and sonification of data. We describe algorithms for creation of virtual auditory spaces by rendering cues that arise from anatomical scattering, environmental scattering, and dynamical effects. We use a novel way of personalizing the head related transfer functions (HRTFs) from a database, based on anatomical measurements. Details of algorithms for HRTF interpolation, room impulse response creation, HRTF selection from a database, and audio scene presentation are presented. Our system runs in real time on an office PC without specialized DSP hardware.
Keyword:
audio user interfaces
head-related transfer function
spatial audio
3-D audio processing
user interfaces
virtual auditory spaces
virtual environments
virtual reality
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期刊

IEEE Transactions on Multimedia 封面图
IEEE Transactions on Multimedia
IF:
9.7
论文数:
4.5K
被引数:
2.4W

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