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Sampling-based Contact-rich Motion Control

delete2010-07-26
delete90
PRE
AI
L
Libin Liu *
K
KangKang Yin
M
Michiel van de Panne
T
Tianjia Shao
W
Weiwei Xu
DOI:10.1145/1778765.1778865delete
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Abstract

Abstract

En 中文
Human motions are the product of internal and external forces, but these forces are very difficult to measure in a general setting. Given a motion capture trajectory, we propose a method to reconstruct its open-loop control and the implicit contact forces. The method employs a strategy based on randomized sampling of the control within user-specified bounds, coupled with forward dynamics simulation. Sampling-based techniques are well suited to this task because of their lack of dependence on derivatives, which are difficult to estimate in contact-rich scenarios. They are also easy to parallelize, which we exploit in our implementation on a compute cluster. We demonstrate reconstruction of a diverse set of captured motions, including walking, running, and contact rich tasks such as rolls and kip-up jumps. We further show how the method can be applied to physically based motion transformation and retargeting, physically plausible motion variations, and reference-trajectory-free idling motions. Alongside the successes, we point out a number of limitations and directions for future work.
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Journal

ACM Transactions on Graphics cover
ACM Transactions on Graphics
IF:
9.5
Papers:
4.7K
Citations:
3.6W

Organization

T
tsinghua university
Scholars:
11.7W
Papers: 10.0W
Citations: 137
U
University of British Columbia
Scholars:
6.9W
Papers: 6.1W
Citations: 8.6W