返回
Segmentation-based view synthesis for multi-view video plus depth
DOI:10.1007/s11042-013-1747-7.png)
摘要
En 中文
In this paper, we present a novel view synthesis algorithm for three-dimensional video. The proposed algorithm is based on segmentation using multi-level thresholding method. Recently, numerous techniques have been suggested which use a 2-D color image and the per-pixel depth map of the scene to create virtual views of the scene from any viewing position. However, inaccuracy in the depth maps cause annoying visual artifacts in depth-based view synthesis. In the proposed method, the depth maps are first preprocessed to avoid the errors caused by wrong depth values. Then, the color images are segmented according to the depth values and the regions belonging to different segments are warped independently. To further enhance the quality of the synthesized views, a multi-level thresholding based ghost removal algorithm and a novel hole filling algorithm have been proposed. Experimental results show that the proposed methods achieve an average PSNR gain of 0.98 dB for the multi-view test sequences and also improve the subjective quality of the synthesized views.
Keyword:
Depth image-based rendering
Segmentation
Hole fillings
AI总结
对已上传原文的论文进行重点信息的提取,主要内容包括:简要概述、研究摘要、背景介绍、关键亮点、图文解析、展望与总结。
期刊
IF:
3
论文数:
2.0W
被引数:
3.2W

