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Simulating Inextensible Cloth Using Impulses

delete2009-01-23
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DOI:10.1111/j.1467-8659.2008.01338.xdelete
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摘要

摘要

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AbstractComputer simulation of cloth is often plagued by springs being over‐stretched. The evaluation of impulses to prevent over‐stretching is explained step‐by‐step. Our impulse approach controls the length of springs by a nonlinear system and then a novel linearization of it into a symmetric positive definite system. The cloth/solid collision handling is integrated into the linearized system seamlessly. Some results based on this method are also presented.
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