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Synthetic carving using implicit surface primitives
DOI:10.1016/S0010-4485(00)00129-9.png)
Abstract
En 中文
Several techniques of computer-aided synthetic carving are presented. We describe both procedural methods for relief carvings and patterned lattices, as well as interactive carving. Different techniques of depth data generation for relief carving are described: polygon-to-function conversion, pattern-dependent interpolation, and ray-casting. All proposed methods are based on using implicit surfaces or, more generally, the function representation of geometric objects. (C) 2001 Elsevier Science Ltd. All rights reserved.
Keywords:
three-dimensional shape modelling
synthetic carving
implicit surface
isosurface
F-rep
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