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TensorTextures: Multilinear image-based rendering
DOI:10.1145/1015706.1015725.png)
摘要
En 中文
This paper introduces a tensor framework for image-based rendering. In particular, we develop an algorithm called TensorTextures that learns a parsimonious model of the bidirectional texture function (BTF) from observational data. Given an ensemble of images of a textured surface, our nonlinear, generative model explicitly represents the multifactor interaction implicit in the detailed appearance of the surface under varying photometric angles, including local (per-texel) reflectance, complex mesostructural self-occlusion, interreflection and self-shadowing, and other BTF-relevant phenomena. Mathematically, TensorTextures is based on multilinear algebra, the algebra of higher-order tensors, hence its name. It is computed through a decomposition known as the N-mode SVD, an extension to tensors of the conventional matrix singular value decomposition (SVD). We demonstrate the application of TensorTextures to the image-based rendering of natural and synthetic textured surfaces under continuously varying viewpoint and illumination conditions.
Keyword:
image-based rendering
textured surface rendering
bidirectional texture function
tensors
tensor decomposition
multilinear algebra
statistical learning
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IF:
9.5
论文数:
4.7K
被引数:
3.6W
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