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ToyAssembler: Sewing Patterns into a 3D Toy by Automatic Pre-Positioning
DOI:10.1016/j.cad.2022.103356.png)
摘要
En 中文
In this paper, we present an efficient tool ToyAssembler for sewing 2D patterns into 3D plush/inflatable toys. To simulate a 3D toy from 2D patterns, it is necessary to arrange 2D patterns at appropriate positions in 3D space according to their sewing relations. However, manual pre-positioning is timeconsuming and hard to achieve satisfactory results. ToyAssembler provides an automatic pattern pre-positioning algorithm. Firstly, a sewing relation graph is constructed based on sewing correspondences, then patterns are divided into several groups by decomposing the graph. Secondly, patterns of each group are wrapped onto a cylinder, and then all groups of wrapped patterns are assembled to obtain the final 3D patterns with appropriate positions for sewing. At last, pre-positioned patterns are sewn into a 3D toy using physically-based simulation. Experiment results demonstrate that patterns are reasonably pre-positioned and satisfactory toy models can be created. Our approach significantly reduces the time and effort of rebuilding toy models from 2D patterns. (c) 2022 Elsevier Ltd. All rights reserved.
Keyword:
Toy pattern
Pattern pre-positioning
Sewing simulation
3D toy modeling
期刊
C
IF:
3.1
论文数:
3.2K
被引数:
6.4K

