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Two-dimensional batch linear programming on the GPU
DOI:10.1016/j.jpdc.2019.01.001.png)
摘要
En 中文
This paper presents a novel, high-performance, graphical processing unit-based algorithm for efficiently solving two-dimensional linear programs in batches. The domain of two-dimensional linear programs is particularly useful due to the prevalence of relevant geometric problems. Batch linear programming refers to solving numerous different linear programs within one operation. By solving many linear programs simultaneously and distributing workload evenly across threads, graphical processing unit utilization can be maximized. Speedups of over 22 times and 63 times are obtained against state-of-the-art graphics processing unit and CPU linear program solvers, respectively. Crown Copyright (C) 2019 Published by Elsevier Inc. All rights reserved.
Keyword:
Graphics processing unit
GPU-computing
Incremental linear programming
Cooperative thread array
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论文数:
3.8K
被引数:
4.8K
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引用论文
Graphics processing unit (GPU) programming strategies and trends in GPU computing图形处理单元 (GPU) 编程策略和GPU计算趋势
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