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User modeling in human-computer interaction

delete2001-01-01
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Gerhard Fischer
DOI:10.1023/A:1011145532042delete
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摘要

摘要

En 中文
A fundamental objective of human-computer interaction research is to make systems more usable, more useful, and to provide users with experiences fitting their specific background knowledge and objectives. The challenge in an information-rich world is not only to make information available to people at any time, at any place, and in any form, but specifically to say the right thing at the right time in the right way. Designers of collaborative human-computer systems face the formidable task of writing software for millions of users (at design time) while making it work as if it were designed for each individual user (only known at use time). User modeling research has attempted to address these issues. In this article, I will first review the objectives, progress, and unfulfilled hopes that have occurred over the last ten years, and illustrate them with some interesting computational environments and their underlying conceptual frameworks. A special emphasis is given to high-functionality applications and the impact of user modeling to make them more usable, useful, and learnable. Finally, an assessment of the current state of the art followed by some future challenges is given.
Keyword:
user modeling
human computer interaction
collaborative human-computer systems
high functionality applications
adaptive and adaptable systems
active help systems
critiquing systems
design environments
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期刊

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User Modeling and User-Adapted Interaction
IF:
3.5
论文数:
534
被引数:
1.7K

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