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摘要
En 中文
Authoring tools for sketching the motion of characters to be animated have been studied for contents such as computer animations, games, and user-created content. However the natural interface for sound editing has not been sufficiently studied. This article proposes an intuitive interface method in which sound sample is selected and edited by speaking sound-imitation words (onomatopoeia). An experiment with the method based on statistical models, which is generally used for pattern recognition, showed up to 99% in the accuracy of recognition. In the other experiment for sound editing, syllable segmentation was first executed, and then a syllabic time scale of sound samples was modified by the Synchronized Overlap-Add algorithm. The energy by the syllable was then modified according to utterances of sound-imitation words. The experiment showed that the proposed method, compared to modification by the whole, achieved about 20.4% and 65.6% relative improvement in the time displacement of peaks and syllabic boundaries between modified sound samples and sound-imitation utterances.
Keyword:
TIME-SCALE MODIFICATION
INTERFACE
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I
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4.9
论文数:
4.4K
被引数:
1.2W
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