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A Bayesian method for probable surface reconstruction and decimation

delete2006-01-01
delete74
PRE
AI
D
Diebel, JR
S
Sebastian Thrun
M
Michael Brünig
DOI:10.1145/1122501.1122504delete
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Abstract

Abstract

En 中文
We present a Bayesian technique for the reconstruction and subsequent decimation of 3D surface models from noisy sensor data. The method uses oriented probabilistic models of the measurement noise and combines them with feature-enhancing prior probabilities over 3D surfaces. When applied to surface reconstruction, the method simultaneously smooths noisy regions while enhancing features such as corners. When applied to surface decimation, it finds models that closely approximate the original mesh when rendered. The method is applied in the context of computer animation where it finds decimations that minimize the visual error even under nonrigid deformations.
Keywords:
measurement
theory
fairing
denoising
smoothing
decimation
remeshing
Bayesian
learning
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Journal

ACM Transactions on Graphics cover
ACM Transactions on Graphics
IF:
9.5
Papers:
4.7K
Citations:
3.6W

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