arrow
Return

A unified multi-scale method for simulating immersed bubbles

delete2025-04-18
delete0
delete
OA
AI
J
Joel Wretborn
A
Alexey Stomakhin
C
Christopher Batty
DOI:10.1111/cgf.70033delete
deleteOriginal
deleteShare
deleteSave
View PDF
Abstract

Abstract

En 中文
We introduce a novel unified mixture-based method for simulating underwater bubbles across a range of bubble scales. Our approach represents bubbles as a set of Lagrangian particles that are coupled with the surrounding Eulerian water volume. When bubble particles are sparsely distributed, each particle, typically smaller than the liquid grid voxel size, corresponds to an individual spherical bubble. As the sub-grid particles increase in local density our model smoothly aggregates them, ultimately forming connected, fully aerated volumetric regions that are properly resolved by the Eulerian grid. We complement our scheme with a continuous surface tension model, defined via the gradient of the bubbles' local volume fractions, which works seamlessly across this scale transition. Our unified representation allows us to capture a wide range of effects across different scales-from tiny dispersed sub-grid air pockets to fully Eulerian two-phase interfacial flows.
Keywords:
MULTIPHASE FLOW
FLUID
FORMULATION
AI Summary

AI Summary

Key information extracted from the uploaded paper, including a brief overview, abstract, background, key highlights, visual analysis, and future outlook.

Journal

Computer Graphics Forum cover
Computer Graphics Forum
IF:
2.9
Papers:
497
Citations:
1.1W

Organization

W
wētā fx
Scholars:
2
Papers: 1
Citations: 0
U
University of Waterloo
Scholars:
2.2W
Papers: 2.3W
Citations: 3.3W