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Acceleration method for computer generated spherical hologram calculation of real objects using graphics processing unit

delete2014-01-01
delete29
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OA
AI
G
Gang Li Gang Li
K
Keehoon Hong
J
Jiwoon Yeom
N
Ni Chen
J
Jae‐Hyeung Park
N
Nam Kim
B
Byoungho Lee Byoungho Lee *
DOI:10.3788/COL201412.060016delete
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Abstract

Abstract

En 中文
Graphics processing unit (GPU) based fast calculation method for computer generated spherical hologram (CGSH) of a real-existing object is proposed. Three-dimensional (3D) point cloud is constructed by capturing a real-existing object from multiple directions using a depth camera. The GPU based calculation is used in both hologram generation part and numerical reconstruction part of the CGSH. The improved calculation efficiency is verified by comparing the computation speed between central processing unit (CPU) based and GPU based implementation.
Keywords:
CYLINDRICAL HOLOGRAM
360-DEGREES FIELD
DEPTH CAMERA
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Journal

Optics Letters cover
Optics Letters
IF:
3.3
Papers:
4.0W
Citations:
7.6W

Organization

I
Inha University
Scholars:
1.1W
Papers: 1.1W
Citations: 1.1W
C
Chungbuk National University
Scholars:
8.5K
Papers: 8.0K
Citations: 6.4K
S
seoul national university (snu)
Scholars:
7.2W
Papers: 6.6W
Citations: 86
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