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Amortizing Samples in Physics-Based Inverse Rendering using ReSTIR

delete2023-12-05
delete6
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OA
AI
W
Wang Yuchen *
C
Chris Wyman
L
Lifan Wu
S
Shuang Zhao
DOI:10.1145/3618331delete
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Abstract

Abstract

En 中文
Recently, great progress has been made in physics-based differentiable rendering. Existing differentiable rendering techniques typically focus on static scenes, but during inverse rendering-a key application for differentiable rendering-the scene is updated dynamically by each gradient step. In this paper, we take a first step to leverage temporal data in the context of inverse direct illumination. By adopting reservoir-based spatiotemporal resampled importance resampling (ReSTIR), we introduce new Monte Carlo estimators for both interior and boundary components of differential direct illumination integrals. We also integrate ReSTIR with antithetic sampling to further improve its effectiveness. At equal frame time, our methods produce gradient estimates with up to 100x lower relative error than baseline methods. Additionally, we propose an inverse-rendering pipeline that incorporates these estimators and provides reconstructions with up to 20x lower error.
Keywords:
Differentiable rendering
inverse rendering
importance sampling
sample reuse
ReSTIR

Journal

ACM Transactions on Graphics cover
ACM Transactions on Graphics
IF:
9.5
Papers:
4.7K
Citations:
3.6W

Organization

University of California System cover
University of California System
Scholars:
37.5W
Papers: 33.7W
Citations: 6.6K
U
university of california irvine
Scholars:
2.3W
Papers: 1.7W
Citations: 55