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Capturing an Invisible Robber Using Separators

delete2026-01-01
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PRE
AI
I
Igor Potapov
T
Tymofii Prokopenko
J
John Sylvester *
DOI:10.1007/978-3-032-09120-8_13delete
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Abstract

Abstract

En 中文
We study the zero-visibility cops and robbers game, where the robber is invisible to the cops until they are caught. This differs from the classic game where full information about the robber's location is known at any time. A previously known solution for capturing a robber in the zero-visibility case is based on the pathwidth decomposition. We provide an alternative solution based on a separation hierarchy, improving capture time and space complexity without asymptotically increasing the zero-visibility cop number in most cases. In addition, we provide a better bound on the approximate zero-visibility cop number for various classes of graphs, where approximate refers to the restriction to polynomial time computable strategies.
Keywords:
Pursuit-evasion game
zero-visibility cops and robbers
graph cleaning
separators
pathwidth
capture time
approximation

Journal

A
ALGORITHMICS OF WIRELESS NETWORKS, ALGOWIN 2025
IF:
0
Papers:
13
Citations:
0

Organization

U
university of liverpool
Scholars:
3.1K
Papers: 1.6K
Citations: 0