arrow
Return

Detail-replicating shape stretching

delete2011-12-31
delete5
PRE
AI
I
Ibraheem Alhashim *
H
Hao Zhang
刘利刚 cover
刘利刚 (Ligang Liu)
DOI:10.1007/s00371-011-0665-9delete
deleteOriginal
deleteOriginal request for help
deleteShare
deleteSave
Abstract

Abstract

En 中文
Mesh deformation has become a powerful tool for creating shape variations. Existing deformation techniques work on preserving surface details under bending and twisting operations. Stretching different parts of a shape is also a useful operation for generating shape variations. However, under stretching, texture-like geometric details should not be preserved but rather replicated. We propose a simple and efficient method that helps create model variations by applying nonuniform stretching on 3D models with organic geometric details. The method replicates the geometric details and synthesizes extensions by adopting texture synthesis techniques on surface details. We work on analyzing and separating the stretching of surface details from the stretching of the base mesh resulting in the appearance of preserved details. The efficiency of our method is attributed to a local parameterization of the surface with the help of curve skeletons. We show a variety of experimental results that demonstrate the usefulness of this intuitive stretching tool in creating shape variations.
Keywords:
Detail-replication
Stretching
Geometry synthesis
Mesh editing

Journal

Visual Computer cover
Visual Computer
IF:
2.9
Papers:
4.6K
Citations:
6.5K

Organization

S
Simon Fraser University
Scholars:
1.0W
Papers: 1.0W
Citations: 1.4W
Z
zhejiang university
Scholars:
17.6W
Papers: 12.0W
Citations: 152