arrow
Return

Distributed scheduling using simple learning machines

delete1998-06-01
delete30
PRE
AI
F
Franciszek Seredyński
DOI:10.1016/S0377-2217(97)00342-1delete
deleteOriginal
deleteOriginal request for help
deleteShare
deleteSave
Abstract

Abstract

En 中文
A new approach to develop parallel and distributed algorithms of scheduling tasks in parallel computers is proposed. A game theoretical model with the use of genetic-algorithms based learning machines called classifier systems as players in a game, serves as a theoretical framework of the approach. Experimental study of such a system shows its self-organizing features and the ability of collective behaviour. Following this approach a parallel and distributed scheduler is described. A simple version of the proposed scheduler has been implemented. Results of the experimental study of the scheduler demonstrate its high performance. (C) 1998 Elsevier Science B.V. All rights reserved.
Keywords:
parallel processing
scheduling
distributed artificial intelligence
game theory
adaptive processes
AI Summary

AI Summary

Key information extracted from the uploaded paper, including a brief overview, abstract, background, key highlights, visual analysis, and future outlook.

Journal

European Journal of Operational Research cover
European Journal of Operational Research
IF:
6
Papers:
2.2W
Citations:
6.4W

Organization

No organization information available