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Drawing maps with advice

delete2012-02-01
delete28
PRE
AI
D
Dariusz Dereniowski *
A
Andrzej Pelc
DOI:10.1016/j.jpdc.2011.10.004delete
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Abstract

Abstract

En 中文
We study the problem of the amount of information required to draw a complete or a partial map of a graph with unlabeled nodes and arbitrarily labeled ports. A mobile agent, starting at any node of an unknown connected graph and walking in it, has to accomplish one of the following tasks: draw a complete map of the graph, i.e., find an isomorphic copy of it including port numbering, or draw a partial map, i.e., a spanning tree, again with port numbering. The agent executes a deterministic algorithm and cannot mark visited nodes in any way. None of these map drawing tasks is feasible without any additional information, unless the graph is a tree. Hence we investigate the minimum number of bits of information (minimum size of advice) that has to be given to the agent to complete these tasks. It turns out that this minimum size of advice depends on the number n of nodes or the number m of edges of the graph, and on a crucial parameter mu, called the multiplicity of the graph, which measures the number of nodes that have an identical view of the graph. We give bounds on the minimum size of advice for both above tasks. For mu = 1 our bounds are asymptotically tight for both tasks and show that the minimum size of advice is very small. For mu > 1 the minimum size of advice increases abruptly. In this case our bounds are asymptotically tight for topology recognition and asymptotically almost tight for spanning tree construction. (C) 2011 Elsevier Inc. All rights reserved.
Keywords:
Algorithm
Advice
Graph
Topology recognition
Spanning tree

Journal

Journal of Parallel and Distributed Computing cover
Journal of Parallel and Distributed Computing
IF:
4
Papers:
3.8K
Citations:
4.8K

Organization

F
fahrenheit universities
Scholars:
1.6W
Papers: 1.3W
Citations: 21
G
Gdansk University of Technology
Scholars:
3.5K
Papers: 3.1K
Citations: 7.3K
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