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Efficient Hardware Implementations of Low Bit Depth Motion Estimation Algorithms
DOI:10.1109/LSP.2009.2017222.png)
Abstract
En 中文
In this paper, we present efficient hardware implementation of multiplication free one-bit transform (MF1BT) based and constraint one-bit transform (C-1BT) based motion estimation (ME) algorithms, in order to provide low bit-depth representation based full search block ME hardware for real-time video encoding. We used a source pixel based linear array (SPBLA) hardware architecture for low bit depth ME for the first time in the literature. The proposed SPBLA based implementation results in a genuine data flow scheme which significantly reduces the number of data reads from the current block memory, which in turn reduces the power consumption by at least 50% compared to conventional 1BT based ME hardware architecture presented in the literature. Because of the binary nature of low bit-depth ME algorithms, their hardware architectures are more efficient than existing 8 bits/pixel representation based ME architectures.
Keywords:
Low bit-depth motion estimation
motion estimation hardware
source pixel based linear arrays
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