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ELECTRONIC HOW THINGS WORK ARTICLES - 2 EARLY PROTOTYPES

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PRE
AI
D
Daniel Berman
A
Alan Borning
A
Adam Finkelstein
D
David Notkin
D
David Salesin
J
Jeff Sherman
Y
Yu Sun
DOI:10.1109/69.234773delete
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Abstract

Abstract

En 中文
The Electronic Encyclopedia/Exploratorium (E3) is a vision of a future computer system-a kind of electronic ''How Things Work'' book. Typical articles in E3 will describe such mechanisms as compression refrigerators, engines, telescopes, and mechanical linkages. Each article will provide simulations, three-dimensional animated graphics that the user can manipulate, laboratory areas that allow a user to modify the device or experiment with related artifacts, and a facility for asking questions and receiving customized, computer-generated English-language explanations. In this paper, we discuss some of the foundational technology-especially focusing on topics in artificial intelligence, graphics, and user interfaces-needed to achieve this long-term vision. We describe our initial prototype system and the technical lessons we have learned from it, as well as our second prototype currently under construction.
Keywords:
ELECTRONIC BOOKS
ELECTRONIC ENCYCLOPEDIA
HYPERMEDIA
INTERACTIVE CAD SYSTEMS
INTERACTIVE GRAPHICS
INTERACTIVE SIMULATION
MODEL-BASED REASONING
USER INTERFACE
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Journal

IEEE Transactions on Knowledge and Data Engineering cover
IEEE Transactions on Knowledge and Data Engineering
IF:
10.4
Papers:
6.8K
Citations:
3.2W

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