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Evaluating perception in driving simulation experiments
DOI:10.1016/S1364-6613(02)00011-6.png)
Abstract
En 中文
The use of driving simulation for vehicle design and driver perception studies is expanding rapidly. This is largely because simulation saves engineering time and costs, and can be used for studies of road and traffic safety. How applicable driving simulation is to the real world is unclear however, because analyses of perceptual criteria carried out in driving simulation experiments are controversial. On the one hand, recent data suggest that, in driving simulators with a large field of view, longitudinal speed can be estimated correctly from visual information. On the other hand, recent psychophysical studies have revealed an unexpectedly important contribution of vestibular cues in distance perception and steering, prompting a re-evaluation of the role of visuo-vestibular interaction in driving simulation studies.
Keywords:
TIME-TO-COLLISION
SELF-MOTION
OPTIC FLOW
LINEAR DISPLACEMENT
PERCEIVED SPEED
SPATIAL MEMORY
VISUAL CONTROL
DISTANCE
INFORMATION
PARALLAX
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