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Filling the Holes on 3D Heritage Object Surface Based on Automatic Segmentation Algorithm
DOI:10.1111/exsy.13749.png)
Abstract
En 中文
Reconstructing and processing 3D objects are activities in the research field of computer graphics, image processing and computer vision. The 3D objects are processed based on geometric modelling (a branch of applied mathematics and computational geometry) or machine learning algorithms based on image processing. The computation of geometrical objects includes processing the curves and surfaces, subdivision, simplification, meshing, holes filling or reconstructing the 3D surface's objects on both point cloud data and triangular mesh. While the machine learning methods are developed using deep learning models. With the support of 3D laser scan devices and LiDAR techniques, the obtained dataset is close to the original shape of the real objects. Besides, photography and its application based on modern techniques in recent years help us collect data and process the 3D models more precisely. This article proposes a new method for filling holes on the 3D object's surface based on automatic segmentation. Instead of filling the hole directly as the existing methods, we now subdivide the hole before filling it. The hole is first determined and segmented automatically based on the computation of its local curvature. It is then filled on each part of the hole to match its local curvature shape. The method can work on both 3D point cloud surfaces and triangular mesh surfaces. Compared to the state-of-the-art (SOTA) methods, our proposed method obtained higher accuracy of the reconstructed 3D objects.
Keywords:
3D mesh
digital heritage
hole-filling
point clouds
reconstruction
segmentation
virtual museum
Journal
IF:
2.3
Papers:
2.6K
Citations:
3.8K
Organization
Cited Papers
Hole Repairing Algorithm for 3D Point Cloud Model of Symmetrical Objects Grasped by the Manipulator
SENSORS
IF3.5

