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GPU-accelerated Differential Evolution with gradient polishing and decorrelation-based convergence control
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DOI:10.1016/j.swevo.2026.102488.png)
Abstract
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• Hybrid GPU-accelerated differential evolution with gradient-based polishing. • Stiffness-aware batched ODE solver with adaptive partitioning (BGSODE). • Statistical decorrelation-based stopping criterion to prevent redundant local searches. • Fully tensorized pipeline achieves up to a 98.2% reduction in optimization runtime.
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