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GPU-accelerated Differential Evolution with gradient polishing and decorrelation-based convergence control

delete2026-07-29
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AI
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Adam Glick
A
Antonio Mastroberardino *
DOI:10.1016/j.swevo.2026.102488delete
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Abstract

Abstract

En 中文
• Hybrid GPU-accelerated differential evolution with gradient-based polishing. • Stiffness-aware batched ODE solver with adaptive partitioning (BGSODE). • Statistical decorrelation-based stopping criterion to prevent redundant local searches. • Fully tensorized pipeline achieves up to a 98.2% reduction in optimization runtime.

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Swarm and Evolutionary Computation cover
Swarm and Evolutionary Computation
IF:
8.5
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2.1K
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P
peopletec, inc.
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Papers: 1
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U
United States Military Academy
Scholars:
512
Papers: 367
Citations: 2.2K
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