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Gradient-Domain Processing within a Texture Atlas

delete2018-07-30
delete16
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OA
AI
F
Fabián Prada *
M
Misha Kazhdan
H
Hugues Hoppe
DOI:10.1145/3197517.3201317delete
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Abstract

Abstract

En 中文
Processing signals on surfaces often involves resampling the signal over the vertices of a dense mesh and applying mesh-based filtering operators. We present a framework to process a signal directly in a texture atlas domain. The benefits are twofold: avoiding resampling degradation and exploiting the regularity of the texture image grid. The main challenges are to preserve continuity across atlas chart boundaries and to adapt differential operators to the non-uniform parameterization. We introduce a novel function space and multigrid solver that jointly enable robust, interactive, and geometry-aware signal processing. We demonstrate our approach using several applications including smoothing and sharpening, multiview stitching, geodesic distance computation, and line integral convolution.
Keywords:
signal processing
Laplacian filtering
mesh parameterization
multigrid solver
domain decomposition
AI Summary

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Key information extracted from the uploaded paper, including a brief overview, abstract, background, key highlights, visual analysis, and future outlook.

Journal

ACM Transactions on Graphics cover
ACM Transactions on Graphics
IF:
9.5
Papers:
4.8K
Citations:
3.6W

Organization

J
Johns Hopkins University
Scholars:
10.2W
Papers: 8.8W
Citations: 13.0W
G
Google Incorporated
Scholars:
3.5K
Papers: 1.8K
Citations: 8
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