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Interactive procedural street modeling

delete2008-08-01
delete140
PRE
AI
陈国宁 (Guoning Chen) *
P
Peter Wonka
P
Pascal Müller
E
Eugene Zhang
DOI:10.1145/1360612.1360702delete
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Abstract

Abstract

En 中文
This paper addresses the problem of interactively modeling large street networks. We introduce an intuitive and flexible modeling framework in which a user can create a street network from scratch or modify an existing street network. This is achieved through designing an underlying tensor field and editing the graph representing the street network. The framework is intuitive because it uses tensor fields to guide the generation of a street network. The framework is flexible because it allows the user to combine various global and local modeling operations such as brush strokes, smoothing, constraints, noise and rotation fields. Our results will show street networks and three-dimensional urban geometry of high visual quality.
Keywords:
procedural modeling
street modeling
street networks
tensor fields
tensor field design
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Journal

ACM Transactions on Graphics cover
ACM Transactions on Graphics
IF:
9.5
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4.7K
Citations:
3.6W

Organization

A
Arizona State University
Scholars:
2.7W
Papers: 2.5W
Citations: 4.2W
O
Oregon State University
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Papers: 1.5W
Citations: 2.4W
A
arizona state university-tempe
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1.5W
Papers: 1.2W
Citations: 13
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